You may specify what options you want available for the specified target(s), including: animate, dragx, dragy, rotate, resort and scale.
Written By: Peter Schmalfeldt ( Manifest Interactive )
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INFORMATION:
animate: (optional bool | default true) Simulates the Apple Touch Flick gesture and allows an item to be thrown. Speed is automatically determined.
dragx: (optional bool | default true) Allows dragging along the X axis. Using only one axis locks the dragging to that axis. Setting both axis' to true will allow you to drag in any direction.
dragy: (optional bool | default true) Allows dragging along the Y axis. Using only one axis locks the dragging to that axis. Setting both axis' to true will allow you to drag in any direction.
rotate: (optional bool | default false) Allow the element to be rotated.
resort: (optional bool | default true) Set the z-index of the current element on top of the others ontouchstart.
scale: (optional bool | default false) Allow the element to be scaled.
NOTE: This is only functional an the Apple iPod/iPhone running version 2.0+. Elements also need to have a unique ID in order for jQuery Touch to communicate correctly. Also, I am currently working on the ability to allow for a "sticky" element. This will soon allow you to apply this plugin to a scrolling text box and be able to scroll its entirety without having the content just move to wherever your finger is located.
SAMPLE USAGE:
$('.myclass').touch({
animate: true,
sticky: false,
dragx: true,
dragy: true,
rotate: true,
resort: true,
scale: true
});
$('#myelement').touch({
animate: false,
sticky: false,
dragx: true,
dragy: true,
rotate: false,
resort: true,
scale: false
});